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Trion is focusing their effort on players

Perhaps Trion is focusing their effort on reducing total players while increasing their profits by monetizing those that remain (i.e. players that stay will pay to play and those that leave won’t). Either way I doubt anyone from Trion or Trove would comment if that were their business strategy (though it would seem relatively obvious at this point given recent developments).

As a paying customer with over 100 patron points and an active $15/month patron subscription I think it’s unfortunate the number of things that are being made “for cash”. As long as Patron continues to be a value I’ll continue with it. I think it’s a bit much to add “head start” packs when they’re already milking people for monthly patron. If patron is Trion’s way of saying “thank you” for contributing then “head start” is Trion’s way of saying “what have you done for me lately?” If you don’t feel the monthly patron is enough to meet operating costs then perhaps increase patron to bake in the extras? Otherwise you’re just giving the louder and louder vocal minority a voice in the forums and the global channel in-game.

Your biggest issue on using steam numbers for this is that Trove can also be launched through alternative means. Many players primarily use the glyph launcher, which is required weather you have steam or not, so many just use that, due to it being more direct. It also links users to other associated publisher titles. As of August 2015 Trion has reported over 1 million active players in a month. I am currently searching for more up to date numbers, but from what I can tell, many updates have improved troves numbers. It seems to be doing well, and with the beta now available on Xbox One, and PS4, it will continue to grow. It may be here to stay for at least a few more years, so get used to its presence.

Whenever I get the chance I hop into Trove on the Xbox One or PS4 and run around helping people do stuff on my play accounts. There is something very special about seeing how excited players get from earning their first ally dragonling or getting a really cool looking weapon skin and placing it on their weapon for the first time.

The experience of having entire communities enjoy the same progression as we had with PC launch is just so joyous. I recognize very well that I work for Trove and Trion Worlds so my words will carry extra weight, but I am just speaking as a guy who happens to also love this game. It’s exciting to see the discovery of new things and a community that’s starting out together.

Trove – when are the requirements going to be updated

I know that devs might be ditching PC if the console version becomes a huge success (I’m too negative).

For AMD users, multi-threading is an absolute disaster, it uses 1 core to 100%, which if its the first core, you’re in for a series of freezing (I’m talking entire computer freezing), and if its the second or third core, Trove also uses 1 one of them ONLY and goes to 100% which freezes the game frequently, I also noticed that all Intel Trovians that I know of did not have this trouble at all, while AMD Trovians being the most to have this issue, this is a dangerous matter for us and can damage our CPU’s.

Next are the requirements on the Steam page, have a look if you didn’t:
OS: Vista 32-bit Service Pack 2
Processor: Intel Core i5-2XXX @ 2.0GHz / AMD Phenom II X4 @ 2.6GHz
Memory: 1 GB RAM
Graphics: Intel HD Graphics 3000 or better
DirectX: Version 10
Network: Broadband Internet connection
Storage: 1 GB available space

That is obviously ********, since you need an i7-6580X and a 128 GB Quadro 6500 to run this game at 30 fps, and 128 GB of ram aswell, you need Windows 7/8/10 Ultron to have this thing on your computer /s

On a more serious note, you need at least 2/3 Gigs of ram since Trove uses 800MB/1GB of ram on average, so you’ll need something for the computer or other applications (Glyph), and that Phenom cannot run the game at even 30 fps, which is supposed to be the minimum requirements, because according to GameDebate (not very truthful, but the best I could find), my current rig should run this game at 50+ fps but this rarely happens, even in metaforge.

Overall, Trion Worlds needs better funding, but using their games as the cash grab is a bad approach, considering how the playerbase is on a bigger than ever decline, I think they should sell the company to a bigger company so they call continue working on Trove and other projects without having to place advantage-full paywalls and instead work on fixing the core mechanics of the game and having better communications with the players across all platforms.

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Trove ruthless dinosaurs reigned

Back, far back, during the chaotic era when savage and ruthless dinosaurs reigned, there was a war between the trovians, namely the Knights and Gunslingers, and dinosaurs.

Knights and Gunslingers clashed against them, but were easily dominated over time due to the difference in strength. In midst of this period, there was a distant stronghold of the knight and gunslingers’ which was raided and override by the dinosaurs.

While everyone was retreating and fighting, due to the impact from the fighting, and the dinosaurs ramming against the walls of the fortress, the fortress structure became unstable and rubble crashed down.

It wounded a little trainee who was training to become a gunslinger, and he whined in pain.

Even so, the little trainee had strong willpower to survive. He crawled away to the forest nearby. He caught a glimpse of the whole fortress crumbling from the tremor of the war with his small squirming eyes.

He laid down against a tree to rest, and checked his wounds. He had torn the skin on his right arm.

He was about to rest when he saw bunch of dinosaurs heading towards him. He reached into his gun holster, only to realise that he lost one of his guns. He took out the remaining gun and tried to fire at the dinosaurs. But to his dismay, the gun was broken. He put the gun back into the holster and tried to crawl away, but the dinosaurs caught up with him pretty quickly.

The poor little gunslinger trainee braced himself for the incoming attack, but nothing happened. He stared curiously at the dinosaurs surrounding him, gawking and gazing at the little gunslinger.

The gunslinger trainee did not expect the dinosaurs’ next actions. One of the dinosaurs lifted him onto his back and carried him. The group of dinosaurs brought him to a cave, where they bandaged his arm with herbs and even gave him food from the livestock they had hunted and killed. Even though the meat was raw, the little gunslinger was still grateful; His stomach was empty and had been rumbling for quite a while. He had not anticipated that the “savage” and “ruthless” dinosaurs to be so accommodating. The dinosaurs treated him like one of their own kind; They taught him life skills, to hunt, search for food and water supplies and a lot of other things. The boy, using his knowledge gained from the years, fixed and modified his only blast-gun into a dart gun. He created little darts made from plants, insects, and animal horns, and made a sling-bag out of leather which he carried around to contain them. He made nets, and had dinosaur friends following around him everytime he went on an adventure. As time passed and the little boy, who was a once-to-be gunslinger, grew, he began to understood that not all of the dinosaurs were cruel and wished for war; There were dinosaurs who defied those terms and fought against their own kind. Moreover, there were more and more dinosaurs supporting peace growing. Eventually, the war between the dinosaurs and the trovians ceased, as the dinosaurs had soon stopped their assault on them.

Many more years later, the boy made his appearance out from the jungles and forests into the clearance. He made earth-shattering achievements, gaining popularity. Standing alone, he eventually came to be known as the Dino Tamer, the one who fought together with dinosaurs and had extensive knowledge of handling dinosaurs.

Trove Revenant, Chloro and Dino Tame

It misses 3 classes (Revenant, Chloro and Dino Tame), a lot of builds changed with class gems, like AS becomes useless on shadow hunter, or even energy regen on ice sage’s ring when you have a maxed stellar staff with ER. Bandolier as a vial for each class? Definitely not the best vial. Death Defying Vial, Chaos Vial or Minion Multiplcation are a lot better. The Vial of Unleashed Power can be used on a few classes too, like Tomb Raiser. For Surestrike… It became almost useless at end game, and is often replaced by a dps emblem or a utility emblem like Chronomantic, Berserker, Vampiric…

And now for the first question: Movement speed builds are often used by Neon Ninjas, Lunar Lancers, Shadow Hunters and I personnaly use this on my Ice Sage. It can be used on Tomb Raiser and Dracolite because they both have a fixed attack speed, like a shadow hunter with his class gem. It may be ok on every classes who rely on abilities to deal a lot of damages.

I think all classes are good with MS though some handle it better than others. In that stat slot, the best stats you have are CD, AS, MS, and ER (on weapon). Any class that does not use or rely on AS can easily run MS give or take the weapon slot for energy. The reason I say that all classes are fine with it is because CD on gear is rather weak in comparison to gems allowing you to drop it with minimal damage lost. The more reliant the class is on AS and CD the less chance you have at using MS.

As far as i know, the revenant, tomb raiser, dracolyte, shadow hunter and as we’ve seen the neon ninja can run movespeed builds without problems, however, both the ice sage and lunar lancer can aswell so long as the second stat on your weapon is ER, since they’re too energy hungry to dump that, it’s better to sacrifice the CD, that also might be the case for the tomb raiser and dracolyte, energy regen is very important.

The prizes may not be great but if there is a lot of entries I will increase them 😛

WINNERS!
First let me say WOW all stories entered were great and I twas so hard to pick 3 but I think I have decided 😛

1st : Craftsman42 – I loved the way that it fit with that tombstone and it really set itself up like there would be a sequel (dont let me down :3)
2nd : Deciphyr – I really liked the way that you fir it inside a “kids” tale, I really enjoyed the story and atmosphere
Joint 3rd – DaRkD0M1NaNt and Abxd – I couldnt decide between these two and they were so good I couldnt let one not get a reward

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Trove Top 8 Guides for Beginners

Wings at Mastery Level 20 is very wrong… i got mine at 5… awarded to me not picked up, then i got lucky at maybe 12 or so and got Lady Bird ones, which are fucking awesome, they glide almost non stop! aha, wings also do different things, they aren’t all the same, some have more glide which allow you to fly for longer without descending as fast, and one other trait is speed, which is self explanatory lol

10 Things You Should Know about OpenStack Trove

Ken Rugg is a founder, CEO and board member of Tesora. Ken has spent most of his career around databases in technical, strategic and business generating roles. Tesora is the leading contributor to the OpenStack Trove project.

When it comes to DBaaS, today’s market leader in public clouds, Amazon, is demonstrating just how significant this business is in terms of customer value and interest. Toward the end of last year, Amazon Web Services (AWS) database business was on a $1 billion annual revenues run-rate. Not surprisingly, in the same timeframe AWS’s most popular hiring category was in databases and data analysis with 84 open positions.

With that kind of success, it isn’t surprising that operators of OpenStack clouds, public and private, would want to be able to offer this kind of capability to their users as well. OpenStack Trove lets them do just that. Trove is the database as a service component of OpenStack that lets administrators and DevOps professionals manage multiple instances of different database management systems (DBMS), both relational and NoSQL, using a common infrastructure. It makes database capacity available that can be consumed on-demand, and handles complete database lifecycle management.

If you are interested in OpenStack and Database as a Service, then here are some things you should know.

1. Simply put, the goal of OpenStack Trove is to make it quick and easy to deploy and manage databases of all kinds.

The OpenStack Trove project mission statement is “to provide scalable and reliable Cloud Database as a Service provisioning functionality for both relational and non-relational database engines, and to continue to improve its fully-featured and extensible open source framework.” To achieve this, Trove automates complex database administrative tasks including deployment, configuration, patching, backups, restores, and monitoring. Trove allows IT professionals to offer their users the ability to provision and manage a wide variety of relational and non-relational databases through a single consistent set of interfaces.

The Trove DBaaS dramatically improves agility. While the value of quickly provisioning a database is considerable, the fact that an IT customer can just as easily discard a database and provision a new one is as significant. This makes it possible to experiment to rapidly arrive at the right long-term solution without unnecessary compromise. Gone are the days of requisitioning a database server and waiting weeks or months for it to be provisioned. Users simply request database instances, pairs of instances with replication or clusters for scalability.

2. Only OpenStack Trove provides a single framework within which it is possible to operate 13 different DBMS technologies in a consistent way.

A survey by 451 Research notes that when it comes to databases, enterprises are likely to have multiple suppliers for different usages. Those will include both SQL and NoSQL data stores, ones optimized for both operational and analytic workloads, as well as both open source databases and commercial database products. As these enterprises move to private, public and hybrid cloud implementations, they bring these databases with them.

While enterprises are now using lots of databases, their management platforms have traditionally been technology specific. This trend has largely continued as database management has moved into the cloud with single database DBaaS offerings dominating the landscape. Examples of this include Azure SQL Database (Microsoft SQL Server), MongoLab (MongoDB) and Cloudant (CouchDB). While Amazon’s Relational Database Service (RDS) supports a handful of different databases, they are all traditional relational databases with similar architectures. And, AWS provides completely different management technologies to support data warehouse and NoSQL data management with Redshift and DynamoDB, respectively.

Trove takes a fundamentally different approach by creating a pluggable architecture where many different types of databases can be supported from a common infrastructure. OpenStack Trove currently supports Cassandra, CouchBase, CouchDB, DataStax Enterprise, DB2, MariaDB, MongoDB, MySQL, Oracle, Percona Server, PostgreSQL, Redis and Vertica with several more currently under development.

Trove Openstack, News, Videos, Tips And More

3. The Trove’s unique architecture is the key to supporting such a wide variety of database technologies while still exposing the best of each.

The OpenStack Trove architecture has a number of unique features that make supporting many different database technologies possible. The key elements of this architecture are the Trove Controller, Guest Agent and Guest Images.

At the center of the system is the Trove controller which is database agnostic. Users interact with the controller through GUIs or APIs to manage databases of all sorts. If the user wants to perform a backup or create a replica of a database, they don’t have to worry about the specific calls required to do that for some particular database engine.

The Guest Agent is the “database adaptor” which translates the commands that the Trove Controller receives into the language of the specific database. To support a new type of database, one can implement a new Guest Agent that implements the necessary APIs that allow the user to manage that datastore in a standard way.

To make it easy to deploy database instances rapidly, on-demand, Guest Images are provided for each version of each datastore. These Guest Images are simply virtual machine images that bundle the database server software along with the Guest Agent code.

When a guest image boots, it unpacks itself and produces a full-service, ready-to-use database instance, eliminating the need to provision and configure the database from scratch. Guest images can be configured by the operator or downloaded from publicly available sources.

In addition, Guest Images can be pre-built in optimized configurations that are tuned to deliver optimal performance and to conform to industry best practices for security and reliability. These standardized configurations also make it easier for IT staff to manage these systems. When a new security alert is issued by a database vendor to address a newly found vulnerability, the Guest Image can be replaced with a patched version and all the systems that are subject to the issue can be updated en mass.

4. Beyond basic provisioning, Trove automates the lifecycle management of the database instances it provisions.

When people first consider database as a service, they often only think of the ability for developers to launch database servers, on-demand from a web-based UI. While Trove can certainly do this, it can also do much more. Trove provides APIs to automate tasks like backup, clustering, replication and failover and does it in a way that leverages the native tools of the underlying database engines it supports.

Of course, performing an administrative task like backup on a MongoDB instance or Cassanda cluster will likely use a very different approach than backing up an instance of Oracle or MySQL. The Trove architecture ensures that the administrator does not have to bother with this detail, however. This way, administration and operations for a diverse set of database technologies can be unified and simplified through a standard set of interfaces. For example, when a backup is needed, the administrator simply issues the trove backup-create command, through the API, command line or web GUI and Trove will initiate the appropriate native process for the particular datastore being backed up.

5. Trove lets you manage database clusters as easily as single instances.

As mentioned previously, Trove is often compared to Amazon RDS. One area that OpenStack Trove goes beyond what is provided by Amazon’s RDS – or other simple DBaaS offerings – is cluster management. Users can create, grow and shrink database clusters directly through the Trove GUI or API. The interface is flexible enough to accommodate a wide variety of clustering architectures from relational databases like MySQL supporting master-master replication to traditional parallel data warehouses like Veritca to peer to peer distributed NoSQL key value stores like Redis. Currently, clustering support is available for MongoDB, Vertica, MySQL, and Redis with Cassandra and Couchbase coming in the next release.

6. All of Trove’s power is accessible through a web-based GUI, a command line interface, or a set of RESTful APIs.

While Trove is often seen through the lens of its Horizon-based web dashboard to provision and manage databases, all the functionality that Trove provides is also available using the Trove command line interface or through a complete set of RESTful APIs. This makes it easy to automate administrative tasks. Trove can be built into automated test systems that must launch large numbers of database servers to accommodate diverse usage scenarios.

7. Trove can be operated in your own company data centers ensuring conformance with corporate policies such as data retention and privacy.

When OpenStack Trove is deployed as a private cloud inside the data center, it is operated by the company’s IT staff who can make sure that it adheres with enterprise best practices and policies, such as data retention, data privacy, encryption and backups. While public cloud based DBaaS offerings may provide the tools to do the same, ensuring that those tools are applied properly often falls to individual developers who provision the databases. This can result in inconsistent compliance with corporate or even regulatory policies. When operating Trove inside the envelope of corporate governance and data security, users can be assured that the configurations they are deploying have been reviewed by IT to verify that they follow industry best practices, corporate policies and the applicable data protection laws of the jurisdictions governing the data.

8. Trove is part of the fastest-growing open source project in history.

At this point, the benefits of open source software are well understood. With broad community participation, it can yield higher quality, more secure code while eliminating vendor lock-in. Since Trove is part of OpenStack, it benefits from being part of the fastest-growing open source community in history. According to OpenHUB, the OpenStack project has had contributions from more than 3,500 individuals with nearly half that number making contributions in the past year.

Trove is a very healthy open source project on its own with over 200 individuals from 40 different companies contributing to the project over its life time. While a lot of the contributions come from companies supporting OpenStack or Trove like Red Hat, HP and Tesora, enterprises using the platform are also active contributors. For example, eBay has made significant contributions adding support for several databases and implementing the initial clustering support in the project.

9. Trove leverages core components and shared services of OpenStack making it simple for enterprises to deploy DBaaS.

To paraphrase Sy Sperlling of the Hair Club for Men, (at the risk of showing my age,) “Trove’s not only an OpenStack project but it’s also a client.” For example, Trove uses the Nova compute service to create virtual machines on which to run database servers, Cinder block storage to provision database storage, and Swift’s object storage to capture backups, as shown in the diagram. Since Trove is layered on these core services, its users can take advantage of these services without any special customization. They can also benefit from any enhancements to the underlying core services of OpenStack. For example, if Nova has been configured to offer bare metal resources through the OpenStack Ironic service, Trove can leverage that. Also, and importantly, using open source software takes much of the risk out of private cloud implementations by decreasing dependencies on technology suppliers, along with the potential for pricing fluctuations.

10. It’s easy to get started using with OpenStack and Trove and there are lots of resources to help

OpenStack Trove is an open source implementation of a DBaaS platform, backed by an active and diverse development community that continues to expand its capabilities. All of the following options, along with additional information and links, can be found on the “How To Get Started With OpenStack” page.

Try one of the many OpenStack public clouds in production around the world listed here.
Run an OpenStack cloud on your laptop (or even inside a virtual machine) using devstack. This is ideal for seeing what OpenStack looks like from an admin or user perspective.
Install OpenStack through a commercial software distribution. You can find those listed here.
Specific to Trove, here you can find a step-by-step guide for installing and getting started with OpenStack Trove. Tesora also provides a host of Trove resources at our website.

If you want to take the next step and contribute to the project, there are also lots of ways to do that as well. As an open source project, Trove welcomes participation. My advice for people who want to get involved is simply, do it. Most people who I’ve met who “want to contribute” believe that it is hard, or that they have to write a lot of code. That is just not true. Contributions don’t necessarily have to be complex code, features or blueprints. For example, code reviews are extremely valuable and they are a great way to get to know the community, the code, and Trove itself. Read the documentation, use the product, contribute bugs, draft short write-ups that could be used to improve the documentation, and share your own tips and tricks about using Trove with others. These are all great ways to get involved.